Peer-review Publications
Publications -
Publications -
GluCAT: A Feline Biofluids IoT Hub for Electrochemical Glucose BiosensingShuyi Sun, Krystle Reagan, Erkin Seker, and Katia Vega. 2024. "GluCAT: A Feline Biofluids IoT Hub for Electrochemical Glucose Biosensing" In Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '24), February 11-14, 2024.
|
Publications -
cirCAT: PURRtentio: a Litter Box that Monitors Feline Urine using Electrochemical BiosensorsShuyi Sun, Gabriela Vega, Erkin Seker, Krystle Reagan, and Katia Vega. 2023. "cirCAT: PURRtentio: a Litter Box that Monitors Feline Urine using Electrochemical Biosensors" In The Tenth International Conference on Animal-Computer Interaction (ACI '23), December 04-08, 2023.
|
|
PURRtentio: Implementing a Smart Litter Box for Feline Urinalysis with Electrochemical BiosensorsShuyi Sun, Gabriela Vega, Erkin Seker, Krystle Reagan, and Katia Vega. 2023. "PURRtentio: Implementing a Smart Litter Box for Feline Urinalysis with Electrochemical Biosensors" In Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology (UIST '23 Adjunct)., 2023.
|
|
BioSparks: Jewelry as Electrochemical Sweat Biosensors with Modular, Repurposing and Interchangeable ApproachesShuyi Sun, Alejandra Ruiz, Sima Pirmoradi, and Katia Vega. 2023. "BioSparks: Jewelry as Electrochemical Sweat Biosensors with Modular, Repurposing and Interchangeable Approaches" In Adjunct Proceedings of UbiComp/ISWC '23., 2023.
|
|
Publications -
Fun learning in inclusive education: an approach using Beauty Technology, a tangible artifact, and affective states evaluationAndriele O Costa, Ada SF Araújo, Thaís Helena C Castro, Elaine Harada T Oliveira, Eliana A Moreira, Katia C Vega, Bruno F Gadelha, Maria Cecília C Baranauskas. 2022. "Fun learning in inclusive education: an approach using Beauty Technology, a tangible artifact, and affective states evaluation" In 2022 International Conference on Advanced Learning Technologies (ICALT), 2022.
|
|
Publications -
GemiN' I: Seamless Skin Interfaces Aiding Communication through Unconscious BehaviorsShuyi Sun, Neha Deshmukh, Xin Chen, Hao-Chuan Wang, and Katia Vega. "GemiN' I: Seamless Skin Interfaces Aiding Communication through Unconscious Behaviors" In Proceedings of The Augmented Humans (AHs) International Conference, 2021.
AHs 2020 Best Demo Award! |
|
Publications -
Introducing the Sustainable Prototyping Life Cycle for Digital Fabrication to DesignersEldy S. Lazaro Vasquez , Hao-Chuan Wang, and Katia Vega. 2020. Introducing the Sustainable Prototyping Life Cycle for Digital Fabrication to Designers. To appear in Proceedings of the 2020 ACM Designing Interactive Systems Conference (DIS 2020).
DIS 2020 Best Demo Honorable Mention! |
|
Exploring AI Ethics Through Intelligent Everyday ObjectsTomas Laurenzo and Katia Vega. 26th International Symposium on Electronic Art (ISEA 2020). Montreal, Canada (virtual).
|
BOX at TEI 2019 on Vimeo. |
Towards Environmental Sustainability in Digital Fabrication Classes: DIY Prototyping with BiomaterialsEldy S. Lazaro Vasquez and Katia Vega. Towards Environmental Sustainability in Digital Fabrication Classes: DIY Prototyping with Biomaterials- for the 2nd Annual ACM SIGCHI Symposium on HCI Education (EduCHI 2020).
|
The Environmental Impact of Physical Prototyping: a Five-Year CHI ReviewEldy S. Lazaro Vasquez , Hao-Chuan Wang, and Katia Vega. The Environmental Impact of Physical Prototyping: a Five-Year CHI Review- for the CHI 2020 Workshop on self-powered sustainable interfaces and interactions (SelfSustainableCHI 2020).
|
Publications -
Landscape-freestyle: restyling site plans for landscape architecture with machine learningZheng, Qiaoyu, and Katia Vega. "Landscape-freestyle: restyling site plans for landscape architecture with machine learning." In Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, pp. 101-102. 2019.
|
From plastic to biomaterials: prototyping DIY electronics with myceliumVasquez, Eldy S. Lazaro, and Katia Vega. "From plastic to biomaterials: prototyping DIY electronics with mycelium." In Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, pp. 308-311. 2019.
|
Myco-accessories: sustainable wearables with biodegradable materialsVasquez, Eldy S. Lazaro, and Katia Vega. "Myco-accessories: sustainable wearables with biodegradable materials." In Proceedings of the 23rd International Symposium on Wearable Computers, pp. 306-311. 2019.
First Place Category: Fiber Arts! |
Redefining Audience Role in Live PerformancesVasconcelos, Victor, Mauro Amazonas, Thais Castro, Rosiane Rodrigues, Hugo Fuks, Katia Vega, and Bruno Gadelha. "Redefining Audience Role in Live Performances." In International Conference on Human-Computer Interaction, pp. 358-377. Springer, Cham, 2019.
|
Publications -
Eunoia: Dynamically Control Thermochromic Displays for Animating Patterns on FabricsSong, Manlin, Chenyu Jia, and Katia Vega. "Eunoia: Dynamically Control Thermochromic Displays for Animating Patterns on Fabrics." In Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, pp. 255-258. 2018.
|
The Dermal Abyss: Color-Changing Tattoos for Medical DiagnosticsVega, Katia, Nan Jiang, Xin Liu, Viirj Kan, Nick Barry, Pattie Maes, Ali K. Yetisan, and Joe Paradiso. "The Dermal Abyss: Color-Changing Tattoos for Medical Diagnostics." GetMobile: Mobile Computing and Communications 22, no. 2 (2018): 38-42.
|
Scentery: a calming multisensory environment by mixing virtual reality, sound, and scentLuo, Elle, and Katia Vega. "Scentery: a calming multisensory environment by mixing virtual reality, sound, and scent." In Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, pp. 158-165. 2018.
|
Publications -
2017(previous works - MIT)
The dermal abyss: Interfacing with the skin by tattooing biosensorsVega, Katia, Nan Jiang, Xin Liu, Viirj Kan, Nick Barry, Pattie Maes, Ali Yetisen, and Joe Paradiso. "The dermal abyss: Interfacing with the skin by tattooing biosensors." In Proceedings of the 2017 ACM International Symposium on Wearable Computers, pp. 138-145. 2017.
|
Publications -
Chromoskin: Towards interactive cosmetics using thermochromic pigmentsKao, Hsin-Liu, Manisha Mohan, Chris Schmandt, Joseph A. Paradiso, and Katia Vega. "Chromoskin: Towards interactive cosmetics using thermochromic pigments." In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, pp. 3703-3706. 2016.
|
Publications -
2015 (previous works - PUC-Rio)
Publications -
Publications -
2013 (previous works - PUC-Rio)
Uma Abordagem Sistemática de Prototipação Colaborativa para a Criação de TangíveisCardador, Débora, Denise Filippo, Wallace Ugulino, Alberto Raposo, Katia Vega, and Hugo Fuks. "Uma Abordagem Sistemática de Prototipação Colaborativa para a Criação de Tangíveis." In Symposium on Collaborative Systems. October, vol. 8, p. 11. 2013.
|
Blinklifier: a case study for prototyping wearable computers in technology and visual artsVega, Katia Fabiola Canepa, Patricia J. Flanagan, and Hugo Fuks. "Blinklifier: a case study for prototyping wearable computers in technology and visual arts." In International Conference of Design, User Experience, and Usability, pp. 439-445. Springer, Berlin, Heidelberg, 2013.
|
Publications -
2012 (previous works - PUC-Rio)
Wearable computing: Accelerometers’ data classification of body postures and movementsUgulino, Wallace, Débora Cardador, Katia Vega, Eduardo Velloso, Ruy Milidiú, and Hugo Fuks. "Wearable computing: Accelerometers’ data classification of body postures and movements." In Brazilian Symposium on Artificial Intelligence, pp. 52-61. Springer, Berlin, Heidelberg, 2012.
|
Publications -
Co-designing Collaborative Museums using Ethnography and Co-creation WorkshopsMoura, Heloisa, Wallace Ugulino, Débora Cardador, Marcos Barbato, Katia Vega, and Hugo Fuks. "Co-designing Collaborative Museums using Ethnography and Co-creation Workshops." Proceedings of VIII Simpósio Brasileiro de Sistemas Colaborativos (SBSC 2011) (2011): 152-159.
|
The Web of Things as an Infrastructure for Improving Users’ Health and WellbeingVelloso, Eduardo, Débora Cardador, Katia Vega, Wallace Ugulino, Andreas Bulling, Hans Gellersen, and Hugo Fuks. "The Web of Things as an Infrastructure for Improving Users’ Health and Wellbeing." In II Workshop of the Brazilian Institute for Web Science Research, Rio de Janeiro, Brazil. 2011.
|
2011
xGroupware: Supporting Collaborative Cross-Reality Environments using Multi-Agents SystemVega, Katia Fabiola Cánepa, Débora Cardador, Hugo Fuks, and Carlos Lucena. "xGroupware: Supporting Collaborative Cross-Reality Environments using Multi-Agents System." SBC Journal on Interactive Systems 2, no. 3 (2011): 2-9.
|
Publications -
2010 (previous works - PUC-Rio)
TREG Usability Tests: Evaluating a Training Game in Second Life
Vega, K., A. Pereira Soares, G. Robichez, and H. Fuks. "TREG Usability Tests: Evaluating a Training Game in Second Life." In 2010 Brazilian Symposium on Collaborative Systems-Simposio Brasileiro de Sistemas Colaborativos, pp. 63-70. IEEE, 2010.
|
Publications -
2009 (previous works - PUC-Rio)
Prototyping games for training and education in Second Life: Time2Play and TREG
Vega, Katia Canepa, Andreia Pereira, Gustavo Robichez de Carvalho, Alberto Raposo, and Hugo Fuks. "Prototyping games for training and education in Second Life: Time2Play and TREG." In 2009 VIII Brazilian Symposium on Games and Digital Entertainment, pp. 1-8. IEEE, 2009.
|
Enacting collaboration via storytelling in second lifePereira, Andréia, Katia Cánepa, Viviane David, Denise Filippo, Alberto Raposo, and Hugo Fuks. "Enacting collaboration via storytelling in second life." In International Conference on Collaboration and Technology, pp. 319-327. Springer, Berlin, Heidelberg, 2009.
|